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Newsletter du 15/02/2019 - le F16 block 50
- BSS_Yohji
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il y a 5 ans 9 mois #126
par BSS_Yohji
Newsletter du 15/02/2019 - le F16 block 50 a été créé par BSS_Yohji
DCS: F-16C Update
As mentioned in our yearly wrap up, one of our biggest projects for this year is the legendary F-16C Fighting Falcon, also called the Viper. In parallel with the Hornet, we already have a sub-team working on the Viper that includes programmers who have completed their Hornet tasks. Much of their focus is currently on the flight model, Flight Control System (FLCS), cockpit and the external model. Using much of what we learned with the Hornet, progress has been good, and is in no way slowing down Hornet completion.
As we pour the concrete, we can start to pass along some of our plans. Please remember they are plans, not timeline promises.
Our Viper will be an F-16C with the Common Configuration Implementation Program (CCIP) upgrade. We feel this to be the most versatile version of the F-16 with capabilities for SEAD, precision attack, close air support, anti-ship, and of course air-to-air. We will be taking great care though to develop a very accurate simulation of the F-16C Block 50 operated by the United States Air Force and Air National Guard circa 2007.
Core systems of our F-16C include:
F-110-GE-129 turbofan engine
AN/APG-68(V)5 multi-mode radar
AN/ALR-56M Radar Warning Receiver
AN/ALQ-131/184 ECM pods
CCIP (Common Configuration Implementation Program) update
ALE-47 countermeasure system
This will be a massive project, so we will separate it into two phases: Phase 1 Early Access release and then Phase 2 Product Sustainment.
Phase 1 Early Access Release:
Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology
Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI)
BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, BLU-109/B, CBU-87 CEM, and CBU-97 SFW unguided bombs
2.75” rockets LAU-68 and LAU-131
Joint Helmet Mounted Cueing System (JHMCS)
AIM-9L/M/P/X Sidewinder
AIM-120B/C AMRAAM
M61A1 20mm cannon
Phase 2 Product Sustainment:
Multifunctional Information Distribution System (MIDS)
Link 16 Data Link
AGM-65D/G/H/K Maverick
AGM-88C HARM
AN/ASQ-213 HARM Targeting System (HTS)
Sniper XR Advanced Targeting Pod
GBU-10, GBU-12, GBU-24A/B laser-guided bombs
BRU-57/A Smart Rack
CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)
GBU-31/A, GBU-32, and GBU-38/B JDAM
AGM-154/A and /B JSOW
AGM-158/A JASSM
Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF
ALE-50 towed decoy
As this project accelerates, we will be providing updates to keep you abreast of our progress to this much awaited addition to DCS World.
DCS: C-101 AvioJet by AvioDev Now on Steam
DCS: C-101 Aviojet will include both the C-101EB and C-101CC models. The C-101EB model is the primary jet trainer and aerobatic display aircraft of the Spanish Air Force, whilst the C-101CC model, with its 7 hard-points and uprated engine, is a versatile light attack aircraft that has seen combat with the Honduras Air Force against drug traffickers. It is also in service with the Jordanian and Chilean air forces. The two models of the C-101 have many similarities that include cockpit layout, core-systems operation, and aerodynamic design. This commonality brings something for everyone to include lead-in jet training, advanced aerobatics, and light attack.
Features of DCS: C-101 include:
C-101EB and C-101CC:
Realistic flight model that represents the actual performance and flight mechanics of the aircraft at a professional level and with absolute accuracy
Highly detailed, six-degrees-of-freedom, clickable cockpit
Complete and accurate aircraft systems implementation (electrical, fuel, hydraulic, pressurization, oxygen, radio, navigation)
Complete circuit breaker simulation with correct failed systems behaviors
TARSYN gyro system replicated with exacting detail
Accurate flight director system
Custom air data simulation (airspeed/altimeter behaviors, etc.)
Pitot system icing implemented as well as many other specific features and effects
Multiplayer two-seater controls
Realistic implementation of all systems (radios, navigation, etc.) on both cockpits, including interaction between front and rear seats
Realistic GPU model
C-101EB:
Realistic smoke system
C-101CC:
Weapons system with air-to-air short-range IR missiles, gun pods, bombs, rockets and Sea Eagle anti-ship missile
DCS World Open Beta Update
Please find the complete change log for this week’s Open Beta update here.
Notable items in the update this week include:
Increased the JTAC laser designation range to 3,000 meters to match real-world equipment
Battle Damage Assessment (BDA) option is now server-side enforced
Adjusted Su-33 aircraft carrier takeoff weight
Corrected network play performance impact when no sound card is present
Added infantry to Abkhazia and South Ossetia
Added Cuba to country list
Kazakhstan MiG-29 skins added
Several crash circumstances fixed
M-2000C external model updated and wing vapors added
Fixes to the AV-8B NA, Christen Eagle II, and MiG-21bis
Numerous improvements to the C-101
Hornet improvements including improved unguided weapons accuracy, DUD cue logic, pullup cue and Break X logic, and high drag bombs. An option for Maverick TDC slew that does not require TDC press has been added. Time on Target HUD cue has been fixed
Spitfire canopy corrected
Now able to rearm and refuel from all locations at Al Dhafra airbase in the Persian Gulf map
Several campaigns have fixes and improvements
Sincerely,
The Eagle Dynamics Team
As mentioned in our yearly wrap up, one of our biggest projects for this year is the legendary F-16C Fighting Falcon, also called the Viper. In parallel with the Hornet, we already have a sub-team working on the Viper that includes programmers who have completed their Hornet tasks. Much of their focus is currently on the flight model, Flight Control System (FLCS), cockpit and the external model. Using much of what we learned with the Hornet, progress has been good, and is in no way slowing down Hornet completion.
As we pour the concrete, we can start to pass along some of our plans. Please remember they are plans, not timeline promises.
Our Viper will be an F-16C with the Common Configuration Implementation Program (CCIP) upgrade. We feel this to be the most versatile version of the F-16 with capabilities for SEAD, precision attack, close air support, anti-ship, and of course air-to-air. We will be taking great care though to develop a very accurate simulation of the F-16C Block 50 operated by the United States Air Force and Air National Guard circa 2007.
Core systems of our F-16C include:
F-110-GE-129 turbofan engine
AN/APG-68(V)5 multi-mode radar
AN/ALR-56M Radar Warning Receiver
AN/ALQ-131/184 ECM pods
CCIP (Common Configuration Implementation Program) update
ALE-47 countermeasure system
This will be a massive project, so we will separate it into two phases: Phase 1 Early Access release and then Phase 2 Product Sustainment.
Phase 1 Early Access Release:
Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology
Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI)
BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, BLU-109/B, CBU-87 CEM, and CBU-97 SFW unguided bombs
2.75” rockets LAU-68 and LAU-131
Joint Helmet Mounted Cueing System (JHMCS)
AIM-9L/M/P/X Sidewinder
AIM-120B/C AMRAAM
M61A1 20mm cannon
Phase 2 Product Sustainment:
Multifunctional Information Distribution System (MIDS)
Link 16 Data Link
AGM-65D/G/H/K Maverick
AGM-88C HARM
AN/ASQ-213 HARM Targeting System (HTS)
Sniper XR Advanced Targeting Pod
GBU-10, GBU-12, GBU-24A/B laser-guided bombs
BRU-57/A Smart Rack
CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)
GBU-31/A, GBU-32, and GBU-38/B JDAM
AGM-154/A and /B JSOW
AGM-158/A JASSM
Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF
ALE-50 towed decoy
As this project accelerates, we will be providing updates to keep you abreast of our progress to this much awaited addition to DCS World.
DCS: C-101 AvioJet by AvioDev Now on Steam
DCS: C-101 Aviojet will include both the C-101EB and C-101CC models. The C-101EB model is the primary jet trainer and aerobatic display aircraft of the Spanish Air Force, whilst the C-101CC model, with its 7 hard-points and uprated engine, is a versatile light attack aircraft that has seen combat with the Honduras Air Force against drug traffickers. It is also in service with the Jordanian and Chilean air forces. The two models of the C-101 have many similarities that include cockpit layout, core-systems operation, and aerodynamic design. This commonality brings something for everyone to include lead-in jet training, advanced aerobatics, and light attack.
Features of DCS: C-101 include:
C-101EB and C-101CC:
Realistic flight model that represents the actual performance and flight mechanics of the aircraft at a professional level and with absolute accuracy
Highly detailed, six-degrees-of-freedom, clickable cockpit
Complete and accurate aircraft systems implementation (electrical, fuel, hydraulic, pressurization, oxygen, radio, navigation)
Complete circuit breaker simulation with correct failed systems behaviors
TARSYN gyro system replicated with exacting detail
Accurate flight director system
Custom air data simulation (airspeed/altimeter behaviors, etc.)
Pitot system icing implemented as well as many other specific features and effects
Multiplayer two-seater controls
Realistic implementation of all systems (radios, navigation, etc.) on both cockpits, including interaction between front and rear seats
Realistic GPU model
C-101EB:
Realistic smoke system
C-101CC:
Weapons system with air-to-air short-range IR missiles, gun pods, bombs, rockets and Sea Eagle anti-ship missile
DCS World Open Beta Update
Please find the complete change log for this week’s Open Beta update here.
Notable items in the update this week include:
Increased the JTAC laser designation range to 3,000 meters to match real-world equipment
Battle Damage Assessment (BDA) option is now server-side enforced
Adjusted Su-33 aircraft carrier takeoff weight
Corrected network play performance impact when no sound card is present
Added infantry to Abkhazia and South Ossetia
Added Cuba to country list
Kazakhstan MiG-29 skins added
Several crash circumstances fixed
M-2000C external model updated and wing vapors added
Fixes to the AV-8B NA, Christen Eagle II, and MiG-21bis
Numerous improvements to the C-101
Hornet improvements including improved unguided weapons accuracy, DUD cue logic, pullup cue and Break X logic, and high drag bombs. An option for Maverick TDC slew that does not require TDC press has been added. Time on Target HUD cue has been fixed
Spitfire canopy corrected
Now able to rearm and refuel from all locations at Al Dhafra airbase in the Persian Gulf map
Several campaigns have fixes and improvements
Sincerely,
The Eagle Dynamics Team
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